Skip to content
Snippets Groups Projects
Commit d3123ead authored by Kurt Zeilenga's avatar Kurt Zeilenga
Browse files

Quick NT port of liblter test utilities.

Updated AVL NT port.
parent f320dcbc
No related branches found
No related tags found
No related merge requests found
...@@ -56,7 +56,7 @@ LIB32=link.exe -lib ...@@ -56,7 +56,7 @@ LIB32=link.exe -lib
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug" # PROP Output_Dir "..\Debug"
# PROP Intermediate_Dir "Debug\libavl" # PROP Intermediate_Dir "Debug\libavl"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
...@@ -66,7 +66,7 @@ BSC32=bscmake.exe ...@@ -66,7 +66,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo # ADD BSC32 /nologo
LIB32=link.exe -lib LIB32=link.exe -lib
# ADD BASE LIB32 /nologo # ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\Debug\libavl.lib" # ADD LIB32 /nologo
!ENDIF !ENDIF
......
...@@ -36,8 +36,8 @@ RSC=rc.exe ...@@ -36,8 +36,8 @@ RSC=rc.exe
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 0 # PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release" # PROP Output_Dir "Release\testavl"
# PROP Intermediate_Dir "Release" # PROP Intermediate_Dir "Release\testavl"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
...@@ -59,11 +59,11 @@ LINK32=link.exe ...@@ -59,11 +59,11 @@ LINK32=link.exe
# PROP BASE Target_Dir "" # PROP BASE Target_Dir ""
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "testavl_" # PROP Output_Dir "Debug\testavl"
# PROP Intermediate_Dir "testavl_" # PROP Intermediate_Dir "Debug\testavl"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
...@@ -79,5 +79,9 @@ LINK32=link.exe ...@@ -79,5 +79,9 @@ LINK32=link.exe
# Name "testavl - Win32 Release" # Name "testavl - Win32 Release"
# Name "testavl - Win32 Debug" # Name "testavl - Win32 Debug"
# Begin Source File
SOURCE=.\testavl.c
# End Source File
# End Target # End Target
# End Project # End Project
...@@ -3,6 +3,18 @@ Microsoft Developer Studio Workspace File, Format Version 5.00 ...@@ -3,6 +3,18 @@ Microsoft Developer Studio Workspace File, Format Version 5.00
############################################################################### ###############################################################################
Project: "libavl"=.\libavl.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "testavl"=.\testavl.dsp - Package Owner=<4> Project: "testavl"=.\testavl.dsp - Package Owner=<4>
Package=<5> Package=<5>
...@@ -11,6 +23,9 @@ Package=<5> ...@@ -11,6 +23,9 @@ Package=<5>
Package=<4> Package=<4>
{{{ {{{
Begin Project Dependency
Project_Dep_Name libavl
End Project Dependency
}}} }}}
############################################################################### ###############################################################################
......
...@@ -11,33 +11,30 @@ ...@@ -11,33 +11,30 @@
* is provided ``as is'' without express or implied warranty. * is provided ``as is'' without express or implied warranty.
*/ */
#define DISABLE_BRIDGE
#include "portable.h" #include "portable.h"
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <ac/string.h> #include <ac/string.h>
#include <ac/socket.h>
#ifdef MACOS #ifdef MACOS
#include <console.h> #include <console.h>
#else /* MACOS */
#include <sys/types.h>
#include <sys/socket.h>
#endif /* MACOS */ #endif /* MACOS */
#include "lber.h" #include "lber.h"
static usage( char *name ) static void usage( char *name )
{ {
fprintf( stderr, "usage: %s fmt\n", name ); fprintf( stderr, "usage: %s fmt\n", name );
} }
main( int argc, char **argv ) main( int argc, char **argv )
{ {
long i, i2, num; long i;
unsigned long len; unsigned long len;
int tag; int tag;
char *str, *s1, *s2;
BerElement ber; BerElement ber;
Sockbuf sb; Sockbuf sb;
extern char *optarg; extern char *optarg;
...@@ -47,9 +44,10 @@ main( int argc, char **argv ) ...@@ -47,9 +44,10 @@ main( int argc, char **argv )
cshow( stdout ); cshow( stdout );
#endif /* MACOS */ #endif /* MACOS */
bzero( &sb, sizeof(sb) ); memset( &sb, 0, sizeof(sb) );
sb.sb_sd = 0; sb.sb_sd = 0;
sb.sb_ber.ber_buf = NULL; sb.sb_ber.ber_buf = NULL;
if ( (tag = ber_get_next( &sb, &len, &ber )) == -1 ) { if ( (tag = ber_get_next( &sb, &len, &ber )) == -1 ) {
perror( "ber_get_next" ); perror( "ber_get_next" );
exit( 1 ); exit( 1 );
......
# Microsoft Developer Studio Project File - Name="dtest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=dtest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "dtest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "dtest.mak" CFG="dtest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "dtest - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "dtest - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "dtest - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\dtest"
# PROP Intermediate_Dir "Release\dtest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "dtest - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "dtest___"
# PROP BASE Intermediate_Dir "dtest___"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\dtest"
# PROP Intermediate_Dir "Debug\dtest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"
!ENDIF
# Begin Target
# Name "dtest - Win32 Release"
# Name "dtest - Win32 Debug"
# Begin Source File
SOURCE=.\dtest.c
# End Source File
# End Target
# End Project
Microsoft Developer Studio Workspace File, Format Version 5.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "dtest"=.\dtest.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name liblber
End Project Dependency
}}}
###############################################################################
Project: "liblber"=.\liblber.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
...@@ -7,29 +7,28 @@ ...@@ -7,29 +7,28 @@
#include "portable.h" #include "portable.h"
#include <stdio.h> #include <stdio.h>
#include <ac/socket.h>
#include <ac/string.h> #include <ac/string.h>
#ifdef MACOS #ifdef MACOS
#include <stdlib.h>
#include <unix.h>
#include <fcntl.h>
#include <console.h> #include <console.h>
#else /* MACOS */
#include <sys/types.h>
#include <sys/socket.h>
#endif /* MACOS */ #endif /* MACOS */
#include "lber.h" #include "lber.h"
static usage( char *name ) static void usage( char *name )
{ {
fprintf( stderr, "usage: %s fmtstring\n", name ); fprintf( stderr, "usage: %s fmtstring\n", name );
} }
main( int argc, char **argv ) main( int argc, char **argv )
{ {
int i, num, len; #ifdef notdef
char *s, *p; int i, len;
char *s, *p;
#endif
int num;
Seqorset *sos = NULLSEQORSET; Seqorset *sos = NULLSEQORSET;
BerElement *ber; BerElement *ber;
Sockbuf sb; Sockbuf sb;
...@@ -40,7 +39,7 @@ main( int argc, char **argv ) ...@@ -40,7 +39,7 @@ main( int argc, char **argv )
exit( 1 ); exit( 1 );
} }
bzero( &sb, sizeof(sb) ); memset( &sb, 0, sizeof(sb) );
sb.sb_sd = 1; sb.sb_sd = 1;
sb.sb_ber.ber_buf = NULL; sb.sb_ber.ber_buf = NULL;
......
# Microsoft Developer Studio Project File - Name="etest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=etest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "etest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "etest.mak" CFG="etest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "etest - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "etest - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "etest - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\etest"
# PROP Intermediate_Dir "Release\etest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "etest - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "etest___"
# PROP BASE Intermediate_Dir "etest___"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\etest"
# PROP Intermediate_Dir "Debug\etest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"
!ENDIF
# Begin Target
# Name "etest - Win32 Release"
# Name "etest - Win32 Debug"
# Begin Source File
SOURCE=.\etest.c
# End Source File
# End Target
# End Project
Microsoft Developer Studio Workspace File, Format Version 5.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "etest"=.\etest.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name liblber
End Project Dependency
}}}
###############################################################################
Project: "liblber"=.\liblber.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
...@@ -11,7 +11,6 @@ ...@@ -11,7 +11,6 @@
* is provided ``as is'' without express or implied warranty. * is provided ``as is'' without express or implied warranty.
*/ */
#define DISABLE_BRIDGE
#include "portable.h" #include "portable.h"
#include <stdio.h> #include <stdio.h>
......
# Microsoft Developer Studio Project File - Name="idtest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=idtest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "idtest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "idtest.mak" CFG="idtest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "idtest - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "idtest - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "idtest - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\idtest"
# PROP Intermediate_Dir "Release\idtest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /machine:I386
!ELSEIF "$(CFG)" == "idtest - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "idtest___"
# PROP BASE Intermediate_Dir "idtest___"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\idtest"
# PROP Intermediate_Dir "Debug\idtest"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 liblber.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\Debug"
!ENDIF
# Begin Target
# Name "idtest - Win32 Release"
# Name "idtest - Win32 Debug"
# Begin Source File
SOURCE=.\idtest.c
# End Source File
# End Target
# End Project
Microsoft Developer Studio Workspace File, Format Version 5.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "idtest"=.\idtest.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name liblber
End Project Dependency
}}}
###############################################################################
Project: "liblber"=.\liblber.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
...@@ -57,7 +57,7 @@ LIB32=link.exe -lib ...@@ -57,7 +57,7 @@ LIB32=link.exe -lib
# PROP Use_MFC 0 # PROP Use_MFC 0
# PROP Use_Debug_Libraries 1 # PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\Debug" # PROP Output_Dir "..\Debug"
# PROP Intermediate_Dir "Debug" # PROP Intermediate_Dir "Debug\liblber"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /W3 /GX /Z7 /Od /I "..\..\include" /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment